The MEKA Pilot's Thrusters Make Her the Supreme Aerial Defender
Over many years, I was not a fan of online competitive titles. I engaged in numerous of them with companions, but few held my interest. My aim was poor, and felt like more of a hindrance than aid to my squad. Then, 2016’s Overwatch arrived and presented me with a hero and an ability that's remained memorable ever since.
At first glance, D.Va, an esports star turned pilot who commands a MEKA, wasn’t the sort of character that would attract to me. Widowmaker was closer to my preference, with her dark aesthetic and measured speech. However D.Va possessed the advantage of being the role I prefer: a defender. The character that absorbs all that damage while shielding attackers and healers. Better yet, D.Va has two forms: her out-of-mech state, in which she moves with a blaster, and her mech form, in which she’s seated within her MEKA. This duality make her pretty unique, but another feature that sets her apart among her fellow tanks, and is why I ultimately adored her: her melee and movement ability, Boosters.
Thrusters represent a skill that enables the MEKA pilot (in her MEKA form) propel skyward, providing a velocity increase and allowing her to fly forward for 24 meters. But you can also alter course while airborne, opting to rise onto a elevated position or veer entirely and navigate past barriers like turns or the payload. This grants D.Va a dynamism and freedom of movement that no other defender can really replicate — including Reinhardt with his forward assault. D.Va’s Boosters is brilliant for my playstyle: I like to soak up the damage and defend allies, while having the option to retreat if it gets gnarly so I may reassemble – it creates a sense of invincibility, even though that’s never really the case.
The Thrusters ability isn't solely for travel; it additionally deals harm to enemies in its path.
An offensive component exists to the Thrusters skill. If enemies get in the way as you’re using Boosters, they are knocked back for a set amount of harm. I assure you, few things are as gratifying than eliminating a troublesome Ashe by bopping her on the nose with your MEKA. That’ll teach her to try and snipe you from afar.
The hero might not rank as the “best” tank in Overwatch 2 nowadays, particularly with characters like Orisa and Ramattra whose pure defensive skills make them a better pick for the current meta. Yet she remains one of the most unique characters I have experienced in a competitive title. It seems unlikely there really is a direct counterpart to D.Va, and believe me, following experiences like Marvel Rivals since leaving Overwatch 2, I have sought a replacement for D.Va, and a similar mobility skill, for years. The truth is, after playing her for years, I feel like no future tank character as enjoyable and groundbreaking to play as she is. Despite any issues Overwatch 2 might have, hero creation and skills are certainly not among them.
- D.Va excels in movement and interference.
- Her Boosters provide unmatched aerial control.
- She can absorb attacks while opening chances for her team.
- Despite meta shifts, she remains a fan-favorite for distinctive approach.